http://shana.livejournal.com/ ([identity profile] shana.livejournal.com) wrote in [personal profile] roseembolism 2008-05-12 11:35 pm (UTC)

The game that I was in that most dealt with gender disparity, it was solely on account of the GM. The game was set in the 1920s, and he required you to play a character of your own gender, and to justify any skills or abilities you wanted to use. All the male PCs could be veterans, but the females had to work a lot harder.

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