ext_13458 ([identity profile] roseembolism.livejournal.com) wrote in [personal profile] roseembolism 2010-11-10 01:27 am (UTC)

Random notes in response:

Oh yeah, immediate arms race between command spells and countermagics. Not to mention the old "scry-teleport-kill" tactic.

No Reformation...assuming that Commune spells don't give different answers for Protestants and Catholics (not to mention Other branches of the Abrahamic faiths). Of course even if it does give correct answers, then you get into the power of authority vs. critics.

The real question is how many people can be trained as Wizards (or Clerics, or Sorcerers, or Bards, etc.) There really doesn't seem to be any restriction on acquiring magic ability in D&D 3.X, and there'd be a huge demand for magic (even more than Latin). Also, one of the effects of D&D 3.X's not well-thought out magic item creation system is that you don't need a lot of mages creating things to have a huge effect on society. Use-activated items work every time you say the word, so 1 Altar of True Resurrection can bring back 14,400 people per day back from the dead. With no range limitation. And a standard Clay Golem wouldn't just protect the Ghetto of Moscow, it would render Ghengis Khan's invading army moot (unless he got a golem or two of his own).

The real bottleneck I think is the sheer expense of the outrageous magical devices. But magic would have a weird effect on the economy anyway by making expensive materials much more readily available so I'm not sure what would happen to equivalent prices.

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