roseembolism (
roseembolism) wrote2026-01-04 01:38 pm
Entry tags:
January 2026 Character Creation Challenge Character 1
Information on the January 2026 rpg.net Character Creation challenge can be found here.
The Dreamwidth posts are a couple days behind rpg.net. So I'll be posting them in a lump sum.
Character 1:
Game system: Classic Traveller
Did you know that in Classic Traveller it's entirely possible to go through an entire Navy career without gaining any skills? Seriously. Each term one can roll on the Personal Development table, which has no skills. Let's see if we can do it....
Quillton Zared Machesky
When he was about to apply to the Navy, his revered grand uncle "Bozie". gave Quillton this advice: "A Healthy Mind in a Healthy Body, that's the first thing you need, lad." Quillton took this advice a little too literally.
Classic Traveller Character Generation:
Roll 2D6 6 times: (Note: Traveller attributes are rolled on 2D6, though stats can go up to fifteen, and the stats 10-15 are listed with the letters A-F)
687889
Strength 6, Dexterity 8, Endurance 7, Intelligence 8, Education 8, Social 9. Which is honestly a really good set of rolls.
Term 1 (Note: all rolls are on 2D6, except for skills, which are 1D6)
Enlistment: need 7+ Roll 10. Success!
Survival 3+, Roll 7. Survives easily.
Commission 9+, Roll 3. No commission. Is he shut out of the officer corps?
Reenlist 6+ Roll 7, success.
Skills: 2 rolls on the Personal Development table: +1 Dex, +1 End.
With his career in doubt, he spends time making himself look "Proper Navy"
Term 2
Survival 3+, roll 4. He barely survives.
Commission 9+, Roll 10. Success! Now an O1 Ensign. Undoubtedly due to his heroics.
Promotion 7+ roll 8. Promoted to O2 Lieutenant. Cruising on his success.
Reenlist 6+, roll 6. His rapid ascent must have gotten on somebody's wrong side.
Skills: 3 rolls in Personal Development, +1 Soc, +1 Dex, +1 End.
Rapid promotion leads to increased social opportunities. Also he hits the gym.
Term 3
Survival 3+, roll 4. Still living dangerously.
Promotion 7+ roll 11. Now an O3, Lt. Commander. Probably with his own ship.
Reenlist 6+, 8 Back in the service, no problem.
Skills: 2 rolls on Personal Development, +1 Education, +1 End.
He hits the library and the gym, possibly at the same time.
Term 4
Survival 3+, roll 5. Seriously? What the hell is he doing that's so dangerous?
Promotion 7+ roll 7 Barely promoted. Maybe he's seen as foolhardy. Still, he is now O4, a Commander.
Reenlist 6+ roll 8
Aging: -1 STR
Skills: 2 rolls on the Personal Development table gives +1 Int, +1 End.
Term 5
Survival 3+, roll 3. I think someone in the admiralty is trying to kill him.
Promotion 7+, roll 4. His career stalls, could this be the end?
Reenlist 6+ roll 7
Aging: -1 End
Skills: One roll on the Personal Development table gives +1 End.
Term 6
Survival 3+, roll 4. I think my dice are broken.
Promotion 7+, roll 8. He is now O5, a Captain!
Reenlist 6+ roll 6. Nearly caught by a force reduction.
Aging: -1 Dex
Skills: He gets + 1 Social from his promotion to Captain. He is now Soc B, a Knight.
Also, Personal Development gives us: +1 Str, +1 Dex
Term 7
Survival 3+, 8 Finally he gets a desk job.
Promotion 7+ roll 10. He easily makes admiral.
Reenlist 6+ roll 3. Just in time to be retired after 28 years of service.
Aging: -1 Str, -1 Dex
Skills: He gets + 1 Social from his promotion to Admiral. He is now Soc C, a Baron.
Also, Personal Development gives us: +1 Str, +1 Edu.
Time to muster out. for 7 terms he gets seven rolls, +3 due to his rank. We'll start with the maximum three rolls on the cash table:
roll 5: Cr20,000
roll 5: Cr20,000
roll 2: Cr5000
45,000 credits to start. Not bad.
Now to the benefits, where he can take a +1 to rolls due to rank.
Traveller's Aid Society (basically an adventurer's club that gives low cost hostel stays)
+2 Social (14, or Marquis)
+1 Int
+2 Edu
+2 Edu
Blade (a large dagger)
+1 Int
Our final result is:
Admiral Marquis Quillton Zared Machesky
69BBEE Age 46
CR 45,000
Member, Traveller's Aid Society
Blade
There he is, probably mingling with the movers and shakers of Imperial nobility, and with lots of riveting stories to tell his nephews about how his dignity and perfect posture saved the day many times.
The Dreamwidth posts are a couple days behind rpg.net. So I'll be posting them in a lump sum.
Character 1:
Game system: Classic Traveller
Did you know that in Classic Traveller it's entirely possible to go through an entire Navy career without gaining any skills? Seriously. Each term one can roll on the Personal Development table, which has no skills. Let's see if we can do it....
Quillton Zared Machesky
When he was about to apply to the Navy, his revered grand uncle "Bozie". gave Quillton this advice: "A Healthy Mind in a Healthy Body, that's the first thing you need, lad." Quillton took this advice a little too literally.
Classic Traveller Character Generation:
Roll 2D6 6 times: (Note: Traveller attributes are rolled on 2D6, though stats can go up to fifteen, and the stats 10-15 are listed with the letters A-F)
687889
Strength 6, Dexterity 8, Endurance 7, Intelligence 8, Education 8, Social 9. Which is honestly a really good set of rolls.
Term 1 (Note: all rolls are on 2D6, except for skills, which are 1D6)
Enlistment: need 7+ Roll 10. Success!
Survival 3+, Roll 7. Survives easily.
Commission 9+, Roll 3. No commission. Is he shut out of the officer corps?
Reenlist 6+ Roll 7, success.
Skills: 2 rolls on the Personal Development table: +1 Dex, +1 End.
With his career in doubt, he spends time making himself look "Proper Navy"
Term 2
Survival 3+, roll 4. He barely survives.
Commission 9+, Roll 10. Success! Now an O1 Ensign. Undoubtedly due to his heroics.
Promotion 7+ roll 8. Promoted to O2 Lieutenant. Cruising on his success.
Reenlist 6+, roll 6. His rapid ascent must have gotten on somebody's wrong side.
Skills: 3 rolls in Personal Development, +1 Soc, +1 Dex, +1 End.
Rapid promotion leads to increased social opportunities. Also he hits the gym.
Term 3
Survival 3+, roll 4. Still living dangerously.
Promotion 7+ roll 11. Now an O3, Lt. Commander. Probably with his own ship.
Reenlist 6+, 8 Back in the service, no problem.
Skills: 2 rolls on Personal Development, +1 Education, +1 End.
He hits the library and the gym, possibly at the same time.
Term 4
Survival 3+, roll 5. Seriously? What the hell is he doing that's so dangerous?
Promotion 7+ roll 7 Barely promoted. Maybe he's seen as foolhardy. Still, he is now O4, a Commander.
Reenlist 6+ roll 8
Aging: -1 STR
Skills: 2 rolls on the Personal Development table gives +1 Int, +1 End.
Term 5
Survival 3+, roll 3. I think someone in the admiralty is trying to kill him.
Promotion 7+, roll 4. His career stalls, could this be the end?
Reenlist 6+ roll 7
Aging: -1 End
Skills: One roll on the Personal Development table gives +1 End.
Term 6
Survival 3+, roll 4. I think my dice are broken.
Promotion 7+, roll 8. He is now O5, a Captain!
Reenlist 6+ roll 6. Nearly caught by a force reduction.
Aging: -1 Dex
Skills: He gets + 1 Social from his promotion to Captain. He is now Soc B, a Knight.
Also, Personal Development gives us: +1 Str, +1 Dex
Term 7
Survival 3+, 8 Finally he gets a desk job.
Promotion 7+ roll 10. He easily makes admiral.
Reenlist 6+ roll 3. Just in time to be retired after 28 years of service.
Aging: -1 Str, -1 Dex
Skills: He gets + 1 Social from his promotion to Admiral. He is now Soc C, a Baron.
Also, Personal Development gives us: +1 Str, +1 Edu.
Time to muster out. for 7 terms he gets seven rolls, +3 due to his rank. We'll start with the maximum three rolls on the cash table:
roll 5: Cr20,000
roll 5: Cr20,000
roll 2: Cr5000
45,000 credits to start. Not bad.
Now to the benefits, where he can take a +1 to rolls due to rank.
Traveller's Aid Society (basically an adventurer's club that gives low cost hostel stays)
+2 Social (14, or Marquis)
+1 Int
+2 Edu
+2 Edu
Blade (a large dagger)
+1 Int
Our final result is:
Admiral Marquis Quillton Zared Machesky
69BBEE Age 46
CR 45,000
Member, Traveller's Aid Society
Blade
There he is, probably mingling with the movers and shakers of Imperial nobility, and with lots of riveting stories to tell his nephews about how his dignity and perfect posture saved the day many times.
