roseembolism: (Default)
roseembolism ([personal profile] roseembolism) wrote2008-11-25 12:25 pm
Entry tags:

Quote for the Day.

"The collective noun for more than one magician is "a vicious and protracted argument". Draw your own conclusions." - John Lemming.

From a thread on real-world magical practices ("What do mages argue about?"), but certainly applicable to a game, modern setting or otherwise.

[identity profile] deirdremoon.livejournal.com 2008-11-25 08:54 pm (UTC)(link)
BWAHAHAHAHAHAHAHAHA... *wipes away tears of laughter* Yeah, that's about right.

It's not usually considered good form to go to the organizational meetings and respond to motions from the floor with "Bitch, please," but I've been tempted.

[identity profile] fintach.livejournal.com 2008-11-25 10:06 pm (UTC)(link)
You know, I was all set to tease you about this, but then I realized that I think I know the meeting you are referring to.

Yeah, I kind of thought about saying it too.

Reminds me, along similar lines to this post: Did you know that witches don't require a quorum to begin their meetings? Just a quarrel.

[identity profile] roseembolism.livejournal.com 2008-11-25 11:38 pm (UTC)(link)
That's a good joke- it applies to some groups I've been in.

For what it's worth, it wasn't a comment about any particular group...jjust real-world magical traditions in general. there's always lots to argue about.

[identity profile] deirdremoon.livejournal.com 2008-11-26 12:56 am (UTC)(link)
Yeah, you know the one I mean.

Although one could include the corellary that White Magic means "a genteel and protracted argument." I think that group at least managed that, most of the time.

[identity profile] palecur.livejournal.com 2008-11-25 09:51 pm (UTC)(link)
Nice work on the belkar icon!

[identity profile] fintach.livejournal.com 2008-11-25 10:00 pm (UTC)(link)
Seconded!

[identity profile] fintach.livejournal.com 2008-11-25 10:00 pm (UTC)(link)
Heh. I like that. And from what I know of the history of magical lodges in our world, it is as true for real-world practices as for fiction and gaming.