roseembolism: (Default)
roseembolism ([personal profile] roseembolism) wrote2009-01-14 04:40 pm
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(Gaming) the very definition of a railroaded game


While searching some old Usenet threads, I found this post I remembered from the from the old days, which gave an example of a game where the GM absolutely would not let the characters off the leash.  It's stuck in my mind as a textbook definition of a railroaded game.

Courtesy of Michael Richter and rec.games.frp.misc: No winning, no detours, no escape, not even through death.

[identity profile] roseembolism.livejournal.com 2009-01-15 10:56 pm (UTC)(link)
Ouch! I wonder what would happen if the PCs tried to kill themselves or each other?

It really does seem to be more of an issue of power and dominance, than simple bad gaming habits.