roseembolism (
roseembolism) wrote2009-02-17 10:01 am
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And back to reality. Random Dundracon Notes.
Had a lot of fun at the convention, and now I'm back too making bunch of phone calls with a remarkably low connection rate. Bah. So lets do some random notes on the game.
- I have no idea why I get so anxious before conventions. Interrupted sleep and apocalyptic scenarios are the major result, but it makes it difficult to plan ahead of time. Fortunately, the convention itself was pretty much stress-free.
- The online game pre-registration and online posting of game attendees was simply brilliant. Conventions should have been doing this for YEARS.
- We arrived to a hotel with a power outage. It made a pretty good precursor to the pajama LARP. Rain also cuts down on the "Why am I spending the whole weekend inside?" thoughts.
- If I'm ever in a game with a night-time or lights-out theme again, I will pack a flashlight. Reading character sheets in the dark using glowsticks is a major pain.
- It's an excellent LARP when one can't help make plans for what ones character is going to do after the LARP. It's a really excellent doubleplusgood LARP game when
dancingshaman decides my character has to die, and he wasn't even one of the people I stole from, lied to, swindled or tried to seduce in the game. I liked my character-he was amusingly over the top.
- Rather harsh that, given that I heroically managed to sweep a group of assorted lovelies, (along with a doomsday weapon, blueprints for super-guns and a bunch of political treaties) away from incipient political violence. Admittedly, I DID torment the prickly fencer that's the daughter of the werebear and the lover of Dancingshamen's character, and I DID hide the empty case for the super-gun plans on her, and I teased her unmercifully. But she was really prickly, and she had to go and accuse me of being sneaky and lacking honor. Honestly!
- There's also the assumption that a chartered privateer of Avalon with a vice-admiralty waiting for him would simply merrily go to his death, simply for having gone and given a doomsday weapon and the plans for a super-gun to the lovely Ussuran scientist for safekeeping. Why, one would think he is an utter fool, willing to betray his country for a- well four- pretty faces!
- Or alternatively, a former pirate might use the opportunity afforded by being on his own ship to sneakily retrieve the doomsday device and the plans he gave away, drop off the charters, switch ships, and then up sail to Avalon, where the weapon plans will be given to the Queen, and the doomsday device in the shape of a watch will remain on his person, where it belongs. Which come to think of it, may be sneaky and lacking in honor. But oh well- once a pirate....
- Did I mention I LOVED that LARP? I never even had any interest in 7th Sea setting until that LARP, and now I want to know more about the setting. It was one of the most fun games I've ever been in, and that's especially a noteworthy achievement as the GMs stated that it was their first LARP. I am SO looking forward to playing that character in the next 7thSea LARP they do.
- I also enjoyed the Warhammer LARP, though oddly enough, the most important thing my character will do is after the game. But that was partially because I was playing a dwarf with a low, low, LOW social attribute, which I chose to play as being uncertain with the language a bit, and very taciturn when it comes to diplomacy (Damn those humans talk too much), except when talking about runes. And guess who was chosen to talk to priests about religion.
- I am totally going to have to get a pair of shoes with good arch support for these LARPS- I flaked on the last LARP because my feet hurt too much. While I'm at it, I'll make it a nice pair of boots. In fact, I need to get more costume stuff entirely.
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