The future of MMORPGs
Jun. 21st, 2006 09:18 pmWell, after seeing this music video- which finally resolves the endless debate between Guild Wars and World of Warcraft- I got to thinking about the future of Blizzard and MMORPGs in general. And dance
Based on the above, it seems obvious what the next step for Blizzard should be- combine Dance Dance Revolution with Space Channel #5, to create World of DanceCraft. We can have all the regular MMORPG elements: guilds, instances, neat costumes and annoying noobs- except instead of 40-man raids, we'd have 40-man raves. Single-handedly Blizzard would reduce the amount of obesity in the Western world, at the cost of people dying from spending eight hours dancing while trying too conquer the elite dance boss in "Scholodanceme".
Eventually as VR improves, someone in Blizzard will have the brilliant idea that will result in Bliz conquering the world's economy: combining MMORPGs with office applications to form World of OfficeCraft. Productivity will skyrocket, even as worker health deteriorates, as workers will stay in the office for days on end, loked in VR trying to produce enough paperwork to get their Night Elf accountants up to level 60. Concerns about environmental damage will lessen, as few people will be seeing the actual outside world anyway. Finally, about the time somebody figures out a way to keep a person in VR indefinitely, Bliz will come out with it's final MMORPG: World of FamilyCraft, and then World of Worldraft. It will then be up to our robotic servants turned overlords to maintain our cryotubes while we retreat to completely virtual existence.
So yes, we ARE looking at the eventual end of the human race, but not Can't t
Based on the above, it seems obvious what the next step for Blizzard should be- combine Dance Dance Revolution with Space Channel #5, to create World of DanceCraft. We can have all the regular MMORPG elements: guilds, instances, neat costumes and annoying noobs- except instead of 40-man raids, we'd have 40-man raves. Single-handedly Blizzard would reduce the amount of obesity in the Western world, at the cost of people dying from spending eight hours dancing while trying too conquer the elite dance boss in "Scholodanceme".
Eventually as VR improves, someone in Blizzard will have the brilliant idea that will result in Bliz conquering the world's economy: combining MMORPGs with office applications to form World of OfficeCraft. Productivity will skyrocket, even as worker health deteriorates, as workers will stay in the office for days on end, loked in VR trying to produce enough paperwork to get their Night Elf accountants up to level 60. Concerns about environmental damage will lessen, as few people will be seeing the actual outside world anyway. Finally, about the time somebody figures out a way to keep a person in VR indefinitely, Bliz will come out with it's final MMORPG: World of FamilyCraft, and then World of Worldraft. It will then be up to our robotic servants turned overlords to maintain our cryotubes while we retreat to completely virtual existence.
So yes, we ARE looking at the eventual end of the human race, but not Can't t